CHADWICK J. COLEMAN

3541 Jasmine Ave. Apt. #7
Los Angeles,CA 90034
Cell # 917. 270.6656
Email: Chad@ChadwickArt.com

 

 

PROFILE
· 12 years professional experience in illustration, concept art, and design
· Equally effective working independently or as part of a team
· Adept at getting the most accomplished, using the fewest resources
· Highly effective in promoting a positive, productive work environment

EDUCATION

   School of Visual Arts                                        BFA in Illustration / Cartooning
New York, NY                                                   2003

   High School for the Performing and Visual Arts    Diploma / Visual Arts       
Houston, TX                                                       1999

COMPUTER KNOWLEDGE

PhotoShop, Painter, Illustrator, Flash, Maya, Mac or PC, After Effects

 

EMPLOYMENT EXPERIENCE

FREELANCE CONCEPT ARTIST/DESIGNER
Reality Check Studios
, Los Angeles, CA           Fall 06 - Winter 07
·  Produced Graphics and Character designs for Wheel Of Fortune Heroes Week
·  Design and Production: Multiple Projects

FREELANCE CONCEPT/ CLEAN-UP ARTIST
Activision
, Santa Monica, CA           Summer 2006 - Current
·  Performing Clean-up for game screenshots
·  Rendering Game Art for pre and post production

FREELANCE CONCEPT ARTIST/DESIGNER
Reality Check Studios
, Los Angeles, CA           Fall 06 - Winter 06
·  Created original character logo for new Joker's Wild Television Show
·  Revised concepts for logo design pre and post production

FREELANCE STORYBOARD ARTIST
WIT Animation Studios
, Santa Monica, CA           Spring 2006
·  Revised/Created storyboards for McDonald's Commercial
·  Developed/Colored wardrobe designs for established CG characters

QUALITY ASSURANCE TESTER
EA Games LA
, Los Angeles, CA           Summer 05-Spring 06
·  Tested video games for pre-distribution quality assurance
·Including: BFME 2- PC, Black and White 2- PC, Bond 007 From Russia w/ Love -XBox/PS2
·  Reviewed new game designs
·  Provided insight and feedback for the purpose of improving video games

QUALITY ASSURANCE TESTER
THQ
, Calabasas, CA     Winter 2005
· Tested video games for pre-distribution quality.
·Destroy All Humans-Xbox/PS2 · Big Mutha Truckers2- Xbox/PS2
·Tetris DS · Ping Pals DS (localization) · Tak-The Great JuJu Challenge DS · Scooby GBA
· Completed production and post production work for multiple games
· Provided insight and feedback for the purpose of improving video games  

PRODUCTION ARTIST
Maxx Marketing,
Beverley Hills, CA     Fall 2004-Spring 2005
·  Created designs for breakfast cereal toys
·  Provided concepts for Happy Meal and Kids Meal toys
·  Sketched, inked, colored, and rendered finished line art for production samples

FREELANCE CONCEPT ARTIST
Rhino FX
, New York, NY Spring 2004
· Developed concepts and modeling sketches for 3D artists
· Created new character designs for Burger King commercial
· Assisted design team with commercial concepts and revisions

FREELANCE ARTIST
Jacques Moret
, New York, NY Winter 2003
· Collaborated with art director in creating original T-shirt designs
· Produced T-shirt designs for, “Lucy” a teen clothing line for girls

ASSISTANT ART DIRECTOR
Grandreams Book
s, Linden, NJ Fall 2003-2004
· Created four original children's book titles
· Designed and produced artwork for Arthur workbooks and flashcards
· Directed projects for coloring books, games, and learning workbooks

PRODUCTION ASSISTANT
Marvel Comics
, New York, NY Fall 2003
· Oversaw the printing production of magazine and catalogue pages
· Collaborated with creative department in editing and revising finished artwork
· Aided in the pre-distribution and production of graphic novels

FREELANCE ARTIST
Templar Studios
, New York, NY Spring 2002
· Drafted designs for Bionicle 2K2 video game, a follow up to Bionicle 2K
· Fabricated story boards and animation of company CD ROM games
· Created new graphics, character designs, and scenery for 2D/3D video games

PRODUCTION ASSISTANT
Templar Studios
, New York, NY Fall 2001
· Rendered / Created scenes for company client-LEGO­- Bionicle Video Game
· Animated established characters on computer 2D/3D for CD ROM games
· Conceptualized and improved upon storyboards and character designs for art department
· Collaborated in composing visual presentations to companies for on-line game concepts

GRAPHIC DESIGNER / OFFICE ASSISTANT
School of Visual Arts
, New York, NY Fall 2000-2001
· Coordinated production of events, seminars and in-coming freshman orientation tours
· Collaborated with Coordinator of Student Activities updating student databases
· Researched, and followed up with vendors, SVA departments and colleges nationwide
· Designed and distributed flyers for academic events, educational seminars and art
exhibitions

PRODUCTION MANAGER
Island/DefJam
, New York, NY Spring 2000
· Incorporated original web graphics for entertainment industry professionals
· Conceptualized and produced logos, packaging, and publicity pieces for musicians
· Illustrated and customized club flyers, invitations, and promotional materials

GRAPHIC DESIGNER
Foleys
, Houston, TX Fall 1999
· Created original cartoon artwork for department store’s catalogue
· Collaborated with marketing department to develop new designs
· Designed layouts for 300 black/white/color newspaper and magazine advertisements

 


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